#pragma once
#include "Thing.h"

class StageImage : public Thing
{
public:
	StageImage();
	~StageImage();

	void Init();
	void Draw();
	void Update();
	void Reset();

	void ForcedMove(DWORD abspos);
	DWORD GetTop();

	void SetVel(DWORD nVel);
private:
	DWORD moveVel;
};